Arduino UNO R4 Màn Hình TFT LCD Tròn 1.28 Inch

Sẵn sàng làm cho dự án Arduino UNO R4 của bạn trở nên sống động với hình ảnh đầy màu sắc? Trong hướng dẫn này, chúng tôi sẽ chỉ cho bạn cách sử dụng Arduino UNO R4 với Màn Hình TFT LCD Tròn 1.28 Inch có driver GC9A01 để tạo ra những màn hình hiển thị hấp dẫn. Màn hình TFT tròn này lý tưởng cho smartwatch, đồng hồ đo, và các giao diện nhỏ gọn.

Bạn sẽ học cách:

Arduino UNO R4 1.28 inch round circular tft lcd màn hình

Để việc học trở nên dễ dàng hơn, chúng tôi đã bao gồm các ví dụ code Arduino UNO R4:

Linh Kiện Cần Thiết

1×Arduino UNO R4 WiFi hoặc Arduino UNO R4 Minima
1×(Tùy chọn) DIYables STEM V4 IoT, tương thích với Arduino Uno R4 WiFi
1×Arduino UNO R4 Minima (Thay thế)
1×Cáp USB Type-C
1×Màn Hình TFT LCD Tròn 1.28 Inch
1×(Tùy chọn) Thẻ Micro SD
1×(Khuyến nghị) Screw Terminal Block Shield for Arduino UNO R4
1×(Khuyến nghị) Breadboard Shield for Arduino UNO R4
1×(Khuyến nghị) Enclosure for Arduino UNO R4
1×(Khuyến nghị) Power Splitter for Arduino UNO R4
1×(Khuyến nghị) Prototyping Base Plate & Breadboard Kit for Arduino UNO

Or you can buy the following kits:

1×DIYables STEM V4 IoT Starter Kit (Arduino included)
1×DIYables Sensor Kit (30 sensors/displays)
1×DIYables Sensor Kit (18 sensors/displays)

Về Màn Hình TFT LCD Tròn 1.28 Inch

Màn hình TFT LCD tròn 1.28 inch nhỏ gọn, đầy màu sắc, và được thiết kế để hiển thị hình ảnh động trong các ứng dụng hình tròn. Nó được điều khiển bởi driver GC9A01 và hoạt động mượt mà với thư viện DIYables_TFT_Round trên Arduino UNO R4.

  • Màn hình: 1.28 inch IPS TFT LCD, hình dạng tròn
  • Độ phân giải: 240x240 pixel (lưới vuông, vùng hiển thị tròn)
  • Driver IC: GC9A01
  • Giao tiếp: SPI 4 dây cho tốc độ truyền thông cao
  • Màu sắc: 65K RGB (định dạng RGB565)
  • Ứng dụng: Smartwatch, đồng hồ, đồng hồ đo, giao diện tùy chỉnh
  • Thư viện: Hỗ trợ thư viện DIYables_TFT_Round để hiển thị văn bản, hình ảnh, và đồ họa với Arduino UNO R4

Sơ Đồ Chân

Màn hình TFT LCD tròn 1.28 inch với driver GC9A01 có bảy chân:

  • VCC: Kết nối với nguồn 3.3V hoặc 5V
  • GND: Kết nối với đất (0V)
  • CS: Chân Chip Select để kích hoạt màn hình
  • DC: Bộ chọn Data/Command (LOW = lệnh, HIGH = dữ liệu)
  • SDA: Đường dữ liệu SPI (MOSI)
  • SCL: Đường clock SPI
  • RST: Reset màn hình
1.28 inch round circular tft lcd sơ đồ chân

Sơ Đồ Kết Nối

Sơ đồ kết nối sau đây cho thấy cách kết nối Màn Hình TFT LCD Tròn 1.28 Inch với Arduino UNO R4.

Arduino UNO R4 1.28 inch round circular tft lcd màn hình screen sơ đồ đấu dây

This image is created using Fritzing. Click to enlarge image

Chân TFT LCD Arduino UNO R4 Mô Tả
VCC 5V Nguồn cung cấp (3.3V hoặc 5V)
GND GND Đất
SCL D13 SPI Clock
SDA D11 SPI MOSI
DC D9 Data/Command
CS D10 Chip Select
RST D8 Reset (tùy chọn)

Code Arduino UNO R4

Các ví dụ code Arduino UNO R4 sau được bao gồm trong hướng dẫn này để minh họa các tính năng chính của Màn Hình TFT LCD Tròn 1.28 Inch. Mỗi ví dụ đều có code đầy đủ và hướng dẫn từng bước:

  • DrawImage.ino – Hiển thị hình ảnh bitmap từ bộ nhớ flash Arduino UNO R4.
  • DrawImageSDcard.ino – Tải và hiển thị hình ảnh từ thẻ SD.
  • DrawShapes.ino – Sử dụng code Arduino UNO R4 để vẽ các hình học.
  • ShowTextAndNumber.ino – Hiển thị văn bản và số với các kiểu khác nhau.
  • UseExternalFont.ino – Render font ngoài để tạo văn bản nâng cao.
  • ClockWatch.ino – Vẽ đồng hồ analog và digital với cập nhật mượt mà.

Hãy cùng khám phá từng cái một!

Code Arduino UNO R4 - Hiển Thị Văn Bản, Số Nguyên, và Số Thực trên Màn Hình TFT LCD Tròn 1.28 Inch

Ví dụ này minh họa quy trình hiển thị văn bản và dữ liệu số trên màn hình TFT LCD tròn 1.28 inch thông qua việc sử dụng thư viện DIYables_TFT_Round.

/* * Mã Arduino UNO R4 này được phát triển bởi newbiely.vn * Mã Arduino UNO R4 này được cung cấp để sử dụng công khai, không có ràng buộc. * Để xem hướng dẫn chi tiết và sơ đồ kết nối, vui lòng truy cập: * https://newbiely.vn/tutorials/arduino-uno-r4/arduino-uno-r4-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #define RED DIYables_TFT::colorRGB(255, 0, 0) #define BLUE DIYables_TFT::colorRGB(0, 0, 255) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 8 // The Arduino Uno R4 pin connected to the RST pin of the circular TFT display #define PIN_DC 9 // The Arduino Uno R4 pin connected to the DC pin of the circular TFT display #define PIN_CS 10 // The Arduino Uno R4 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); void setup() { Serial.println(F("Arduino TFT LCD Display - show text and number")); TFT_display.begin(); // Set the rotation (0 to 3) TFT_display.setRotation(1); // Rotate screen 90 degrees TFT_display.fillScreen(WHITE); TFT_display.setTextSize(2); // Adjust text size as needed // Sample temperature value float temperature = 26.4; float humidity = 64.7; // Display temperature with degree symbol TFT_display.setTextColor(RED); TFT_display.setCursor(5, 100); // Set cursor position (x, y) TFT_display.print("Temperature: "); TFT_display.print(temperature, 1); // Print temperature with 1 decimal place TFT_display.print(char(247)); TFT_display.println("C"); // Display humidity TFT_display.setTextColor(BLUE); TFT_display.setCursor(30, 140); // Set cursor position (x, y) TFT_display.print("Humidity: "); TFT_display.print(humidity, 1); // Print humidity with 1 decimal place TFT_display.print("%"); } void loop(void) { }

Các Bước Thực Hiện

Thực hiện theo hướng dẫn từng bước:

  • Nếu đây là lần đầu tiên bạn sử dụng Arduino Uno R4 WiFi/Minima, hãy tham khảo hướng dẫn về Arduino UNO R4 - Cài Đặt Phần Mềm.
  • Kết nối các linh kiện theo sơ đồ đã cung cấp.
  • Kết nối bo mạch Arduino Uno R4 với máy tính của bạn bằng cáp USB.
  • Khởi động Arduino IDE trên máy tính.
  • Chọn bo mạch Arduino Uno R4 phù hợp (ví dụ: Arduino Uno R4 WiFi) và cổng COM.
  • Kết nối Màn Hình TFT LCD Tròn 1.28 Inch với Arduino UNO R4 theo sơ đồ kết nối đã cung cấp.
  • Kết nối bo mạch Arduino UNO R4 với máy tính của bạn bằng cáp USB.
  • Mở Arduino IDE, chọn bo mạch đúng (Arduino UNO R4 UNO) và cổng.
  • Điều hướng đến biểu tượng Libraries trên thanh bên trái của Arduino IDE.
  • Tìm kiếm "DIYables TFT Round", sau đó tìm thư viện DIYables_TFT_Round của DIYables.
  • Nhấp nút Install để cài đặt thư viện.
Arduino UNO R4 tft lcd thư viện installation
  • Bạn có thể được yêu cầu cài đặt các thư viện phụ thuộc bổ sung.
  • Nhấp nút Install All để cài đặt tất cả các thư viện phụ thuộc.
Arduino UNO R4 tft lcd dependency installation
  • Sao chép code trên và dán vào trình soạn thảo Arduino IDE.
  • Nhấp nút Upload trong Arduino IDE để tải code lên Arduino UNO R4.

Hãy quan sát màn hình TFT LCD tròn 1.28 inch hiển thị văn bản và số. Font mặc định đơn giản, nhưng bạn có thể nâng cấp với font ngoài, như được mô tả trong phần tiếp theo.

Arduino UNO R4 round circular tft lcd màn hình screen show text and number

Sử Dụng Font Ngoài trên Màn Hình TFT LCD Tròn 1.28 Inch

Thư viện DIYables_TFT_Round hỗ trợ tích hợp các font tùy chỉnh từ Adafruit GFX Library để tối ưu hóa việc hiển thị văn bản trên màn hình TFT LCD tròn 1.28 inch. Sketch được cung cấp minh họa việc hiển thị văn bản sử dụng các font tùy chỉnh, màu sắc, và vị trí khác nhau trên màn hình tròn 240x240 pixel.

Để triển khai font tùy chỉnh:

  • Xác định thư mục Adafruit GFX Library, được cài đặt như một phụ thuộc của thư viện DIYables_TFT_Round.
  • Chọn một file font, chẳng hạn như FreeSans9pt7b.h, từ thư mục con Fonts trong thư viện.
  • Tích hợp font đã chọn vào code Arduino UNO R4 của bạn:
#include <Fonts/FreeSans9pt7b.h>
  • Trong hàm setup(), đặt font:
tft.setFont(&FreeSans9pt7b);

Code Arduino UNO R4 sau đây cung cấp một ví dụ toàn diện minh họa việc triển khai nhiều font ngoài.

/* * Mã Arduino UNO R4 này được phát triển bởi newbiely.vn * Mã Arduino UNO R4 này được cung cấp để sử dụng công khai, không có ràng buộc. * Để xem hướng dẫn chi tiết và sơ đồ kết nối, vui lòng truy cập: * https://newbiely.vn/tutorials/arduino-uno-r4/arduino-uno-r4-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <Fonts/FreeSans9pt7b.h> #include <Fonts/FreeSerif9pt7b.h> #include <Fonts/FreeMono9pt7b.h> #define PIN_RST 8 // The Arduino Uno R4 pin connected to the RST pin of the circular TFT display #define PIN_DC 9 // The Arduino Uno R4 pin connected to the DC pin of the circular TFT display #define PIN_CS 10 // The Arduino Uno R4 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); void setup() { Serial.println(F("Arduino TFT LCD Display - Use external font")); TFT_display.begin(); TFT_display.fillScreen(DIYables_TFT::colorRGB(0, 0, 0)); // black TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 255, 255)); // White text TFT_display.setTextSize(2); TFT_display.setCursor(40, 50); TFT_display.print("Hello DIYables!"); // default font TFT_display.setTextSize(1); TFT_display.setFont(&FreeSans9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 0, 0)); // Red text TFT_display.setCursor(60, 100); TFT_display.print("Hello DIYables!"); // FreeSans9pt7b font TFT_display.setFont(&FreeSerif9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(0, 0, 255)); // Blue text TFT_display.setCursor(60, 140); TFT_display.print("Hello DIYables!"); // FreeSerif9pt7b font TFT_display.setFont(&FreeMono9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(0, 255, 0)); // Green text TFT_display.setCursor(40, 180); TFT_display.print("Hello DIYables!"); // FreeMono9pt7b font } void loop(void) { }

Các Bước Thực Hiện

  • Sao chép code trên và dán vào trình soạn thảo Arduino IDE.
  • Nhấp nút Upload trong Arduino IDE để tải code lên Arduino UNO R4.
  • Bạn sẽ thấy màn hình hiển thị như bên dưới:
Arduino UNO R4 round circular tft lcd màn hình screen external font

Lưu ý: Một số font tùy chỉnh có thể thiếu hỗ trợ cho các ký tự đặc biệt, chẳng hạn như ký hiệu độ (°), không giống như font mặc định. Hãy xác minh tính tương thích của font bạn chọn với các yêu cầu cụ thể của dự án.

Code Arduino UNO R4 – Vẽ Hình Dạng trên Màn Hình TFT LCD Tròn 1.28 Inch

Ví dụ này minh họa quy trình hiển thị các hình dạng hình học cơ bản trên màn hình TFT LCD tròn 1.28 inch sử dụng thư viện DIYables_TFT_Round. Sketch tạo ra các hình tròn, tam giác, hình chữ nhật, hình chữ nhật bo tròn, và kim cương đầy màu sắc trên các vùng màn hình khác nhau, với chu kỳ cập nhật mỗi 10 giây.

/* * Mã Arduino UNO R4 này được phát triển bởi newbiely.vn * Mã Arduino UNO R4 này được cung cấp để sử dụng công khai, không có ràng buộc. * Để xem hướng dẫn chi tiết và sơ đồ kết nối, vui lòng truy cập: * https://newbiely.vn/tutorials/arduino-uno-r4/arduino-uno-r4-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #define BLACK DIYables_TFT::colorRGB(0, 0, 0) #define BLUE DIYables_TFT::colorRGB(0, 0, 255) #define RED DIYables_TFT::colorRGB(255, 0, 0) #define GREEN DIYables_TFT::colorRGB(0, 255, 0) #define ORANGE DIYables_TFT::colorRGB(255, 165, 0) #define PINK DIYables_TFT::colorRGB(255, 192, 203) #define VIOLET DIYables_TFT::colorRGB(148, 0, 211) #define TURQUOISE DIYables_TFT::colorRGB(64, 224, 208) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 8 // The Arduino Uno R4 pin connected to the RST pin of the circular TFT display #define PIN_DC 9 // The Arduino Uno R4 pin connected to the DC pin of the circular TFT display #define PIN_CS 10 // The Arduino Uno R4 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); // Helper to draw a filled diamond void fillDiamond(int cx, int cy, int h, int v, uint16_t color) { int x0 = cx, y0 = cy - v; int x1 = cx + h, y1 = cy; int x2 = cx, y2 = cy + v; int x3 = cx - h, y3 = cy; TFT_display.fillTriangle(x0, y0, x1, y1, x2, y2, color); TFT_display.fillTriangle(x0, y0, x2, y2, x3, y3, color); } void setup() { TFT_display.begin(); TFT_display.setRotation(1); } void loop() { TFT_display.fillScreen(BLACK); // Outlined circle (top left) TFT_display.drawCircle(35, 70, 20, RED); // Filled circle (top center) TFT_display.fillCircle(90, 70, 20, RED); // Outlined triangle (top right) TFT_display.drawTriangle(125, 50, 165, 50, 145, 90, BLUE); // Filled triangle (top far right) TFT_display.fillTriangle(175, 50, 215, 50, 195, 90, GREEN); // Outlined rectangle (middle left) TFT_display.drawRect(15, 110, 40, 25, ORANGE); // Filled rectangle (middle center) TFT_display.fillRect(70, 110, 40, 25, TURQUOISE); // Outlined round rectangle (middle right) TFT_display.drawRoundRect(125, 110, 40, 25, 8, VIOLET); // Filled round rectangle (middle far right) TFT_display.fillRoundRect(180, 110, 40, 25, 8, PINK); // Outlined diamond shape (bottom left) int cx1 = 80, cy1 = 180, h1 = 20, v1 = 25; TFT_display.drawLine(cx1, cy1 - v1, cx1 + h1, cy1, GREEN); TFT_display.drawLine(cx1 + h1, cy1, cx1, cy1 + v1, GREEN); TFT_display.drawLine(cx1, cy1 + v1, cx1 - h1, cy1, GREEN); TFT_display.drawLine(cx1 - h1, cy1, cx1, cy1 - v1, GREEN); // Filled diamond shape (bottom right) int cx2 = 160, cy2 = 180, h2 = 20, v2 = 25; fillDiamond(cx2, cy2, h2, v2, BLUE); delay(10000); }

Các Bước Thực Hiện

  • Sao chép code trên và dán vào trình soạn thảo Arduino IDE.
  • Nhấp nút Upload trong Arduino IDE để tải code lên Arduino UNO R4.

Quan sát màn hình TFT LCD tròn 1.28 inch, nó hiển thị các hình tròn, tam giác, hình chữ nhật, hình chữ nhật bo tròn, và kim cương, với các cập nhật diễn ra theo khoảng thời gian 10 giây.

Arduino UNO R4 round circular tft lcd màn hình screen draw shapes

Lưu ý: Xin lưu ý rằng màn hình trông sắc nét và sáng hơn trong thực tế; ánh sáng trong hình ảnh đã thay đổi cách nó hiển thị.

Code Arduino UNO R4 – Hiển Thị Hình Ảnh trên Màn Hình TFT LCD Tròn 1.28 Inch

Có hai phương pháp để lưu trữ và hiển thị hình ảnh trên màn hình TFT LCD tròn 1.28 inch:

  1. Chuyển đổi hình ảnh (PNG, JPG) thành mảng bitmap, lưu trữ nó trong code Arduino UNO R4, và hiển thị trên TFT.
  • Ưu điểm: Tốc độ hiển thị nhanh.
  • Nhược điểm: Tiêu thụ bộ nhớ cao, hạn chế kích thước và số lượng hình ảnh.
  1. Chuyển đổi hình ảnh (PNG, JPG) sang định dạng bitmap (.bmp) và lưu trữ chúng trên thẻ microSD, với Arduino UNO R4 được lập trình để truy xuất và hiển thị chúng.
  • Yêu cầu thẻ microSD và module thẻ SD (kết nối với các chân như CS đến 7, MOSI đến 11, MISO đến 12, SCK đến 13).
  • Ưu điểm: Có thể chứa hình ảnh lớn hơn và nhiều hình ảnh.
  • Nhược điểm: Tốc độ hiển thị chậm hơn.

Dưới đây, chúng ta khám phá cả hai phương pháp.

Lưu Hình Ảnh như Mảng Bitmap trong Code

/* * Mã Arduino UNO R4 này được phát triển bởi newbiely.vn * Mã Arduino UNO R4 này được cung cấp để sử dụng công khai, không có ràng buộc. * Để xem hướng dẫn chi tiết và sơ đồ kết nối, vui lòng truy cập: * https://newbiely.vn/tutorials/arduino-uno-r4/arduino-uno-r4-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include "bitmap.h" #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 8 // The Arduino Uno R4 pin connected to the RST pin of the circular TFT display #define PIN_DC 9 // The Arduino Uno R4 pin connected to the DC pin of the circular TFT display #define PIN_CS 10 // The Arduino Uno R4 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); int img_width = 120; int img_height = 53; uint16_t SCREEN_WIDTH; uint16_t SCREEN_HEIGHT; void setup() { Serial.begin(9600); Serial.println(F("Arduino TFT LCD Display")); TFT_display.begin(); SCREEN_WIDTH = TFT_display.width(); SCREEN_HEIGHT = TFT_display.height(); int x = (SCREEN_WIDTH - img_width) / 2; int y = (SCREEN_HEIGHT - img_height) / 2; TFT_display.fillScreen(WHITE); TFT_display.drawRGBBitmap(x, y, myBitmap, img_width, img_height); } void loop(void) { delay(2000); TFT_display.invertDisplay(true); delay(2000); TFT_display.invertDisplay(false); }

Các Bước Thực Hiện

  • Sao chép code trên và dán vào trình soạn thảo Arduino IDE. Giả sử tên file là DrawImage.ino
  • Tạo file bitmap.h trong Arduino IDE bằng cách:
    • Nhấp nút bên dưới biểu tượng serial monitor và chọn New Tab, hoặc sử dụng Ctrl+Shift+N.
    Arduino ide 2 adds file
    • Đặt tên file là bitmap.h và nhấp OK.
    Arduino ide 2 adds file bitmap.h
    • Sao chép code bên dưới và dán vào file bitmap.h đã tạo. Code này chứa mảng bitmap cho logo DIYables.
    const uint16_t myBitmap[] PROGMEM = {0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x18c3, 0xbdf7, 0xbdf7, 0xe73c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0x2124, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xdedb, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x0841, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 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0x0000, 0x2104, 0xbdf7, 0xce79, 0xd69a, 0xf7be, 0xd69a, 0xce79, 0x2945, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x2104, 0xe73c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xd69a, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x31a6, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0841, 0x2965, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0020, 0x39e7, 0x0020, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0841, 0xbdd7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x528a, 0xf79e, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7bef, 0xc638, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x4a49, 0xbdd7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x39e7, 0x39e7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x39c7, 0x39e7, 0xef7d, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x8c51, 0xbdf7, 0xbdf7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x8410, 0xbdf7, 0xbdf7, 0xffdf, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, };
    • Sao chép code mảng bitmap (từ công cụ chuyển đổi hình ảnh) vào file bitmap.h.
    • Nhấp nút Upload trong Arduino IDE để tải code lên Arduino UNO R4.

    Chạy code đã cho sẽ hiển thị một hình ảnh, như logo DIYables, trên màn hình TFT LCD tròn 1.28 inch.

    Arduino UNO R4 round circular tft lcd màn hình screen màn hình image

    Muốn hiển thị hình ảnh của riêng bạn?

    • Chọn một hình ảnh (JPEG hoặc PNG).
    • Chuyển đổi nó thành mảng bitmap với công cụ Image to Bitmap Converter:
      • Tải hình ảnh của bạn lên và đặt chiều rộng (tối đa 240 pixel) để thay đổi kích thước.
      • Đối với PNG có phần trong suốt, chọn màu nền.
      • Nhấn nút Convert và đợi một giây.
      • Sao chép mảng bitmap và dán vào file bitmap.h.
      image to bitmap array
      • Cập nhật img_widthimg_height trong code DrawImage.ino để phù hợp với kích thước hình ảnh của bạn.
      • Nhấp Upload trong Arduino IDE để chạy code.

      Lưu ý:

      • Đảm bảo kích thước hình ảnh bằng hoặc nhỏ hơn 240x240 pixel.
      • Nếu bạn sửa đổi file bitmap.h, hãy thực hiện thay đổi nhỏ trong file .ino (ví dụ: thêm khoảng trắng) để đảm bảo Arduino IDE nhận ra cập nhật trong quá trình biên dịch.

      Hiển Thị Hình Ảnh từ Thẻ MicroSD trên Màn Hình TFT LCD Tròn 1.28 Inch

      Trong trường hợp này, bạn cần sử dụng Thẻ Micro SDModule Thẻ Micro SD

      /* * Mã Arduino UNO R4 này được phát triển bởi newbiely.vn * Mã Arduino UNO R4 này được cung cấp để sử dụng công khai, không có ràng buộc. * Để xem hướng dẫn chi tiết và sơ đồ kết nối, vui lòng truy cập: * https://newbiely.vn/tutorials/arduino-uno-r4/arduino-uno-r4-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <SD.h> #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 8 // The Arduino Uno R4 pin connected to the RST pin of the circular TFT display #define PIN_DC 9 // The Arduino Uno R4 pin connected to the DC pin of the circular TFT display #define PIN_CS 10 // The Arduino Uno R4 pin connected to the CS pin of the circular TFT display #define SD_CS 7 // The Arduino Uno R4 pin connected to the CS pin of SD Card module #define BUFFPIXEL 20 // Buffer size remains the same DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); File bmpFile; uint16_t SCREEN_WIDTH; uint16_t SCREEN_HEIGHT; void setup() { Serial.begin(9600); if (!SD.begin(SD_CS)) { Serial.println("SD card initialization failed!"); return; } Serial.println("SD card initialized successfully."); Serial.println(F("Arduino TFT LCD Display")); TFT_display.begin(); // Set the rotation (0 to 3) TFT_display.setRotation(1); // Rotate screen 90 degrees // After rotation, update screen dimensions SCREEN_WIDTH = TFT_display.width(); SCREEN_HEIGHT = TFT_display.height(); TFT_display.fillScreen(WHITE); // Get image dimensions uint32_t imgWidth, imgHeight; if (getBMPDimensions("diyables.bmp", imgWidth, imgHeight)) { Serial.print("BMP Image Width: "); Serial.println(imgWidth); Serial.print("BMP Image Height: "); Serial.println(imgHeight); } else { Serial.println("Failed to get BMP dimensions"); } // Optionally, center the image based on its dimensions int x = (SCREEN_WIDTH - imgWidth) / 2; int y = (SCREEN_HEIGHT - imgHeight) / 2; drawBMP("diyables.bmp", x, y); // Draw image at calculated position } void loop(void) { } // Helper functions to read BMP file header uint16_t read16(File &f) { uint16_t result; result = f.read(); result |= (f.read() << 8); return result; } uint32_t read32(File &f) { uint32_t result; result = f.read(); result |= ((uint32_t)f.read() << 8); result |= ((uint32_t)f.read() << 16); result |= ((uint32_t)f.read() << 24); return result; } // Function to read a signed 32-bit integer int32_t readS32(File &f) { int32_t result; result = f.read(); result |= ((uint32_t)f.read() << 8); result |= ((uint32_t)f.read() << 16); result |= ((uint32_t)f.read() << 24); return result; } // Function to draw BMP from SD card void drawBMP(const char *filename, int x, int y) { bmpFile = SD.open(filename); if (!bmpFile) { Serial.println("File not found"); return; } if (read16(bmpFile) != 0x4D42) { // Check BMP signature Serial.println("Not a BMP file"); bmpFile.close(); return; } // Skip unnecessary BMP header details Serial.println("BMP signature OK"); uint32_t fileSize = read32(bmpFile); Serial.print("File Size: "); Serial.println(fileSize); read32(bmpFile); // Reserved bytes (skip) uint32_t imageOffset = read32(bmpFile); // Start of image data Serial.print("Image Data Offset: "); Serial.println(imageOffset); uint32_t dibHeaderSize = read32(bmpFile); // DIB header size Serial.print("DIB Header Size: "); Serial.println(dibHeaderSize); // Now read the width and height of the image uint32_t bmpWidth = read32(bmpFile); int32_t bmpHeight = readS32(bmpFile); // Read as signed 32-bit integer Serial.print("Image Width: "); Serial.println(bmpWidth); Serial.print("Image Height: "); Serial.println(bmpHeight); bool topDown = false; // Flag to check if the image is top-down if (bmpHeight < 0) { bmpHeight = -bmpHeight; // Make height positive for processing topDown = true; // Mark the BMP as top-down } if (read16(bmpFile) != 1) { // Planes must be 1 Serial.println("Invalid BMP file"); bmpFile.close(); return; } uint16_t depth = read16(bmpFile); // Color depth Serial.print("Bit Depth: "); Serial.println(depth); if (depth != 24) { // Only 24-bit BMP supported Serial.println("Only 24-bit BMP is supported"); bmpFile.close(); return; } if (read32(bmpFile) != 0) { // No compression Serial.println("Unsupported BMP compression"); bmpFile.close(); return; } // Move to the start of the image data bmpFile.seek(imageOffset); uint8_t sdbuffer[3 * BUFFPIXEL]; // Buffer for 20 pixels (3 bytes per pixel) uint16_t color; uint32_t rowSize = (bmpWidth * 3 + 3) & ~3; // BMP rows are padded to 4-byte boundaries // Adjust x and y if image is larger than screen if (x >= SCREEN_WIDTH || y >= SCREEN_HEIGHT) { Serial.println("Image position out of screen bounds"); return; } uint32_t maxRow = min(bmpHeight, SCREEN_HEIGHT - y); uint32_t maxCol = min(bmpWidth, SCREEN_WIDTH - x); // Draw the image for (uint32_t row = 0; row < maxRow; row++) { int32_t rowPos = topDown ? row : bmpHeight - 1 - row; // Adjust for top-down BMPs uint32_t filePosition = imageOffset + rowPos * rowSize; bmpFile.seek(filePosition); // Move to the correct row for (uint32_t col = 0; col < maxCol; col += BUFFPIXEL) { uint32_t pixelsToRead = min(BUFFPIXEL, maxCol - col); // Avoid reading beyond row width bmpFile.read(sdbuffer, 3 * pixelsToRead); // Read multiple pixels at once for (uint32_t i = 0; i < pixelsToRead; i++) { uint8_t b = sdbuffer[i * 3]; uint8_t g = sdbuffer[i * 3 + 1]; uint8_t r = sdbuffer[i * 3 + 2]; color = DIYables_TFT::colorRGB(r, g, b); // Draw pixel on screen if within bounds if ((x + col + i) < SCREEN_WIDTH && (y + row) < SCREEN_HEIGHT) { TFT_display.drawPixel(x + col + i, y + row, color); } } } } bmpFile.close(); // Close file when done Serial.println("Finished drawing BMP"); } // Function to get BMP image dimensions bool getBMPDimensions(const char *filename, uint32_t &width, uint32_t &height) { File bmpFile = SD.open(filename); if (!bmpFile) { Serial.println("File not found"); return false; } if (read16(bmpFile) != 0x4D42) { // Check BMP signature Serial.println("Not a BMP file"); bmpFile.close(); return false; } read32(bmpFile); // Skip file size read32(bmpFile); // Skip reserved bytes uint32_t imageOffset = read32(bmpFile); // Start of image data uint32_t dibHeaderSize = read32(bmpFile); // DIB header size // Read the width and height of the image width = read32(bmpFile); int32_t bmpHeight = readS32(bmpFile); // May be negative for top-down images height = (bmpHeight < 0) ? -bmpHeight : bmpHeight; bmpFile.close(); // Close the file return true; // Success }

      Các Bước Thực Hiện

      • Đảm bảo thẻ microSD đã được định dạng với file hình ảnh phù hợp đã được đặt sẵn.
      • Tải file diyables.bmp và đặt nó vào thẻ microSD đã được định dạng.
      • Đặt thẻ microSD vào module thẻ SD.
      • Kết nối module thẻ SD với Arduino UNO R4 như sau:
        • CS đến chân D7 của Arduino UNO R4
        • MOSI đến chân D11 của Arduino UNO R4 (giống như màn hình)
        • MISO đến chân D12 của Arduino UNO R4
        • SCK đến chân D13 của Arduino UNO R4 (giống như màn hình).
      • Kết nối Arduino UNO R4 với máy tính bằng cáp USB.
      • Mở Arduino IDE, chọn bo mạch đúng (Arduino UNO R4 UNO) và cổng.
      • Sao chép code và dán vào Arduino IDE.
      • Nhấn nút Upload trong Arduino IDE để gửi code.

      Chạy code, và bạn sẽ thấy logo DIYables trên màn hình TFT LCD tròn 1.28 inch.

      Arduino UNO R4 round circular tft lcd màn hình screen màn hình image from thẻ SD

      Muốn sử dụng hình ảnh mới?

      • Chuẩn bị hình ảnh của bạn (JPG hoặc PNG).
      • Chuyển đổi nó thành file bitmap với Image to Bitmap Converter:
        • Nhấp nút Convert và đợi một chút.
        • Nhấp nút Save as Bitmap để tải về.
      • Giữ tên file bitmap ngắn, dưới 9 ký tự (không tính .bmp).
      • Sao chép file bitmap vào thẻ microSD của bạn.
      • Đặt thẻ microSD vào module thẻ SD.
      • Thay đổi tên file trong code (ví dụ: thay "diyables.bmp" bằng tên file của bạn).
      • Nhấn nút Upload trong Arduino IDE để gửi code.

      Để hiển thị nhiều hình ảnh hơn, thêm các dòng tft.drawBmp() bổ sung với tên file và vị trí khác nhau.

Code Arduino UNO R4 – Đồng Hồ Analog và Digital trên Màn Hình TFT LCD Tròn 1.28 Inch

Ví dụ này cho thấy cách tạo một đồng hồ chuyển động với cả kiểu analog và digital trên màn hình TFT LCD tròn 1.28 inch. Nó sử dụng thư viện DIYables_TFT_Round. Đồng hồ analog có kim giờ, phút, và giây. Đồng thời, nó hiển thị thời gian digital dạng HH:MM:SS.

Đồng hồ bắt đầu lúc 09:00:05 bằng cách sử dụng hàm millis() của Arduino UNO R4 để đếm thời gian. Phần analog cũng có số từ 1 đến 12 và các dấu nhỏ cho phút. Kim giây chuyển động mượt mà, và màn hình cập nhật nhanh để tránh nhấp nháy.

/* * Mã Arduino UNO R4 này được phát triển bởi newbiely.vn * Mã Arduino UNO R4 này được cung cấp để sử dụng công khai, không có ràng buộc. * Để xem hướng dẫn chi tiết và sơ đồ kết nối, vui lòng truy cập: * https://newbiely.vn/tutorials/arduino-uno-r4/arduino-uno-r4-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <math.h> #define PIN_RST 8 // The Arduino Uno R4 pin connected to the RST pin of the circular TFT display #define PIN_DC 9 // The Arduino Uno R4 pin connected to the DC pin of the circular TFT display #define PIN_CS 10 // The Arduino Uno R4 pin connected to the CS pin of the circular TFT display #define COLOR_BACKGROUND DIYables_TFT::colorRGB(0, 0, 0) // Black #define COLOR_HOUR DIYables_TFT::colorRGB(255, 80, 80) // Red-ish #define COLOR_MINUTE DIYables_TFT::colorRGB(80, 255, 80) // Green-ish #define COLOR_SECOND DIYables_TFT::colorRGB(0, 0, 255) // Blue #define COLOR_TICK DIYables_TFT::colorRGB(0, 255, 200) // Light gray DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); const int CENTER_X = 120; const int CENTER_Y = 120; const int RADIUS = 110; const int HOUR_LEN = 30; const int MIN_LEN = 40; const int SEC_LEN = 55; // Preset offset for 09:00:05 in milliseconds const unsigned long PRESET_MS = 9UL * 3600000UL + // 9 hours 0UL * 60000UL + // 0 minutes 5UL * 1000UL; // 5 seconds float prevHourAngle = -1000, prevMinAngle = -1000, prevSecAngle = -1000; int prevDispHour = -1, prevDispMin = -1, prevDispSec = -1; void drawHand(int x, int y, float angle, int length, uint16_t color, int width) { int x2 = x + length * cos(angle - M_PI / 2); int y2 = y + length * sin(angle - M_PI / 2); for (int w = -width / 2; w <= width / 2; w++) { TFT_display.drawLine(x + w, y + w, x2 + w, y2 + w, color); } } void drawTicks() { for (int i = 0; i < 60; i++) { float angle = i * 6 * M_PI / 180.0; int x1 = CENTER_X + (RADIUS - 8) * cos(angle - M_PI / 2); int y1 = CENTER_Y + (RADIUS - 8) * sin(angle - M_PI / 2); int x2 = CENTER_X + (RADIUS - (i % 5 == 0 ? 22 : 14)) * cos(angle - M_PI / 2); int y2 = CENTER_Y + (RADIUS - (i % 5 == 0 ? 22 : 14)) * sin(angle - M_PI / 2); TFT_display.drawLine(x1, y1, x2, y2, COLOR_TICK); } TFT_display.setTextColor(COLOR_TICK, COLOR_BACKGROUND); TFT_display.setTextSize(2); for (int h = 1; h <= 12; h++) { float angle = (h * 30) * M_PI / 180.0; int tx = CENTER_X + (RADIUS - 38) * cos(angle - M_PI / 2) - 10; int ty = CENTER_Y + (RADIUS - 38) * sin(angle - M_PI / 2) - 8; TFT_display.setCursor(tx, ty); TFT_display.print(h); } } void printTime(int previous, int now, const char* offset, bool colon = true) { int16_t x = 70, y = 200; int16_t x1, y1; uint16_t w, h; TFT_display.getTextBounds(offset, x, y, &x1, &y1, &w, &h); // Update digital display TFT_display.setCursor(x + w, y); TFT_display.print(" "); TFT_display.setCursor(x + w, y); if (now < 10) TFT_display.print('0'); TFT_display.print(now); if (colon) TFT_display.print(":"); } void setup() { TFT_display.begin(); TFT_display.fillScreen(COLOR_BACKGROUND); TFT_display.drawCircle(CENTER_X, CENTER_Y, RADIUS, COLOR_TICK); drawTicks(); TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 255, 0), COLOR_BACKGROUND); TFT_display.setTextSize(2); // Ensure first update in loop() repaints everything prevDispHour = -1; prevDispMin = -1; prevDispSec = -1; } void loop() { // Add preset offset to millis() unsigned long ms = millis() + PRESET_MS; float sec = fmod(ms / 1000.0, 60.0); float min = fmod(ms / 60000.0, 60.0); float hour = fmod(ms / 3600000.0, 12.0); int dispHour = (int)hour == 0 ? 12 : (int)hour; int dispMin = (int)min; int dispSec = (int)sec; float hourAngle = (hour + min / 60.0) * 30 * M_PI / 180.0; float minAngle = (min + sec / 60.0) * 6 * M_PI / 180.0; float secAngle = sec * 6 * M_PI / 180.0; // Hour hand (jumps), redraw when angle changed if (dispHour != prevDispHour || dispMin != prevDispMin) { if (prevHourAngle > -900) drawHand(CENTER_X, CENTER_Y, prevHourAngle, HOUR_LEN, COLOR_BACKGROUND, 7); // clear old position drawHand(CENTER_X, CENTER_Y, hourAngle, HOUR_LEN, COLOR_HOUR, 7); prevHourAngle = hourAngle; // Update digital display if (dispHour != prevDispHour) { printTime(prevDispHour, dispHour, ""); prevDispHour = dispHour; } } // Minute hand (jumps) if (dispMin != prevDispMin) { if (prevMinAngle > -900) drawHand(CENTER_X, CENTER_Y, prevMinAngle, MIN_LEN, COLOR_BACKGROUND, 5); // clear old position drawHand(CENTER_X, CENTER_Y, minAngle, MIN_LEN, COLOR_MINUTE, 5); printTime(prevDispMin, dispMin, "00:"); prevDispMin = dispMin; prevMinAngle = minAngle; } // Second hand (smooth) if (dispSec != prevDispSec) { if (prevSecAngle > -900) drawHand(CENTER_X, CENTER_Y, prevSecAngle, SEC_LEN, COLOR_BACKGROUND, 2); // clear old position drawHand(CENTER_X, CENTER_Y, secAngle, SEC_LEN, COLOR_SECOND, 2); TFT_display.fillCircle(CENTER_X, CENTER_Y, 7, COLOR_SECOND); // Redraw center dot // Update digital display printTime(prevDispSec, dispSec, "00:00:", false); prevDispSec = dispSec; prevSecAngle = secAngle; } }

Các Bước Thực Hiện

  • Sao chép code trên và dán vào trình soạn thảo Arduino IDE.
  • Nhấp nút Upload trong Arduino IDE để tải code lên Arduino UNO R4.

Hãy kiểm tra màn hình TFT LCD tròn 1.28"! Nó có một đồng hồ cổ điển với kim giờ, phút, và giây, cộng thêm thời gian digital ở dưới cùng. Kim giây chuyển động mượt mà, và các kim khác cập nhật theo thời gian trôi qua.

Arduino UNO R4 round circular tft lcd màn hình screen màn hình clock watch

Lưu Ý

Đồng hồ này sử dụng hàm millis() của Arduino UNO R4, bắt đầu từ 09:00:05, để hiển thị thời gian. Nếu bạn muốn thời gian thực, tốt hơn là thêm module Real-Time Clock (RTC) như DS3231.

Có một số lỗi nhỏ trong hiển thị:

  • Đôi khi các kim có thể nhấp nháy hoặc để lại dấu vết. Điều này xảy ra vì kim cũ bị xóa bằng cách vẽ đè lên, điều này không phải lúc nào cũng hoạt động tốt nếu các kim chồng lắp. Giải pháp là vẽ lại toàn bộ mặt đồng hồ.
  • Thời gian digital có thể không căn giữa vì các số khác nhau chiếm không gian khác nhau. Bạn có thể khắc phục điều này bằng cách sử dụng font có độ rộng bằng nhau hoặc thay đổi vị trí văn bản dựa trên kích thước của nó.

Để cải thiện đồng hồ, bạn có thể:

  • Sử dụng font của riêng bạn (xem ví dụ UseExternalFont.ino).
  • Làm cho các kim mượt mà hơn bằng cách sử dụng anti-aliasing.
  • Hiển thị ngày tháng hoặc thử kiểu đồng hồ khác như định dạng 24 giờ.

Video Tutorial

Việc sản xuất video tốn rất nhiều thời gian. Nếu video hướng dẫn hữu ích cho việc học của bạn, hãy đăng ký kênh YouTube để ủng hộ. Nếu nhu cầu đủ cao, chúng tôi sẽ cố gắng làm thêm nhiều video.